Turochamp EmulatorChess · History · Artificial intelligence
An idea from 1948.
A different way to play.

Chess reinvented by computers

The pieces don’t have to sit still.

Computer chess also changed how the game looks, feels and sometimes even works.

Battle Chess: the capture becomes a performance

Interplay’s Battle Chess gives the pieces animated personalities. The act of capturing an opponent is presented as a little contest between characters, bringing a theatrical interpretation to the familiar board game.

The important distinction is that the animation presents the result of a chess move. It does not ask the player to win a separate action sequence to decide whether that capture succeeds. This makes it a useful example of reinventing presentation while retaining recognisable chess.

The feature area below is reserved for an illustrated examination of the game’s interface, animations and alternative board views. No original game assets or executable are bundled in this version.

Killer Chess: waiting is optional

Greg Knauss’s Atari ST version appeared in STart in February 1989. It uses two joysticks and lets both players move simultaneously. The objective is to capture the opposing king; a slow opponent may allow several moves before responding.

The article describes three alternative starting arrangements and optional fantasy-themed pieces. Castling and en passant are omitted. Knauss also describes translating his earlier Atari 8-bit version from ACTION! into GFA BASIC for the ST.

Those changes affect the experience fundamentally. Speed and attention become resources. Protecting a piece is not only about whether a capture is legal, but whether you can react before the opponent moves again.

Three different kinds of reinvention

ExampleMain changeQuestion to explore
Battle ChessPresentationHow do character and animation change a familiar game?
Killer ChessTurn-taking and rulesWhat happens when thinking time belongs to both players at once?
Tri-dimensional chessBoard geometryHow do levels and movable boards change legal movement?
Sources & further reading
  1. Interplay — Battle Chess product description ↗
  2. Greg Knauss — Killer Chess, STart, February 1989 ↗

External sources require an internet connection.

Retro chess feature consoleReserved for a future feature

When the pieces came to life.

A space for credited media, an interface study
or an original interactive demonstration.

Battle Chess and Killer Chess are discussed above. They are not emulated here.